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G.U.A.R.D.I.A.N.net
Jhor A Mistalak

       Of all of the High Council, he is the most visible Counselor, being often seen in quite a lot of public places (more specifically in leisurely places) besides of his charge as G.U.A.R.D.I.A.N Primus. Easy going yet responsible. Around others (specially in the G.U.A.R.D.I.A.N facilities), he is a big walking smile, always cheering up "his boys" (in fact, he is sort of the paternal figure in the base). Six feet height and muscularly built, his black, skin-tight shirt and beige pants are as easily recognized as his short, black hair and his strong jaw. His nice and caring personality combined with his UNSHAKABLE will and good looks makes him also the ladies' man in his mid thirties. However, this Counselor is no bureaucrat, for when situation requires it, Mistalak can shake mountains to get the job done. Despite his all-too human appearance, rumor runs that before the times of reconstruction he was part of a human augmentation program.

       G.U.A.R.D.I.A.N is also his tribute to Gordon Kaalatzum, the man who saved his life.
KEOPS

      Katakis' strong arm. chosen from the galaxy's finest extraordinary individuals, and now they have years of combat experience. With only ligth modifications, KEOPS standard uniform consists mainly in a full body black spandex and golden polycarbonate gauntlets and boots (+4 to soak on a parry roll) Katakis' secret weapons and the GPO's most lethal enforcers. Mighty confident to the point of arrogance towards almost any non-katakian. All share a nasty habit of pissing off their G.U.A.R.D.I.A.N "little brothers", even if only in a "big bro"'s kind of way (the kind of big brother who likes to beat the crap out of you for hobby I mean). However, just like a big bro, that doesn't mean they don't like 'em. In fact, almost any KEOPS would jump instinctively to protect a little brother in REAL troubles ***GAME NOTE: Never, and I mean NEVER let the players know this***. Most of the actual KEOPS belong to the original team, and so, they didn't passed trough a Guardian phase (back then, there wasn't a G.U.A.R.D.I.A.N per se). KEOPS has a personal rivalry with Erato's Victor Corps, and counting Katakis and Erato's constant interference in each other's secret agendas as the two principal power players in the GPO, its only logical that their oh so frequent encounters is starting to make both groups used to each other.
Lt. Devon Kitain

       It is told Devon was the first extraordinary individual recruited by Katakis' special defense project and trained by Primus Mistalak himself. A seven feet height, powerfully built weretiger (humanoid appearance and facial features, but orange, striped skin) with a military haircut and a ponytail (padawan like =P ), dark orange cat-eyes, and dark orange hair. Devon takes great pride in what he does. And ¿Why not?. After all, he is not only KEOPS leader, he is also its strongest member and Katakis' most capable combatant. His physical abilities can only be called inhuman and his combat tecnique (a variantion of terran Kempo) excells above all others.

       The Alpha male syndrome personified. Devon is always looking for competence. Precisely, the main reason he frequently behaves like a bully is because he is slowly becoming more and more frustrated from still not finding a worthy match in a one-on-one fight. He takes sympathy for promising recruits, a double edged weapon, for he bullies specially those that shows promise hoping the "bitter medicine" to harden 'em until the day they become worthy game (a not so distant future he hopes). Besides the usual uniform, Devon wears in his a metallic shoulder plate on the left shoulder.

       Ooh and BTW, just like the rest of KEOPS, Devon will always bully with a sardonical smile on his face.
Internals

       G.U.A.R.D.I.A.N's military police. A much needed department given the newbs tendency to get in troubles almost from the moment they set foot on Katakian soil.

       Internals main bussines is monitoring and keeping control of the activities of Guardians and recruits alike. In fact, when a Guardian or recruit get into a trouble that would normally be penalized as crime by katakian law it is Internals who bust him (except for anime-chaotic-project-A-ko-esque colateral damage as it is a cinematic resource player characters can incurr into without fear of retribution *now that openly wanton destruction, maiming and killing of innocent bystanders is still a crime*). In the cases when the Katakis' Domestic Security Forces bust a player character first, Internals usually get them out... to put them trough a worse (and usually hilarious and anime-esque) punishment.

1st Lt. Atlanta Hope


       As the head of Internals, this lady is sure to be the nightmare of many a young recruit. A tall, beautiful redhead in his mid 20's. Her well toned body and lush curves being the product of a lifetime of discipline. She believes in law, order, and discipline, and respects only those who share her system of beliefs (in fact, she was always first of the class) . Icy by nature, she rarely displays emotions and, actually, men fear her and often say temperature drops six degrees when she's near (the rumors of she emasculating an officer who tried to "break the ice" were never proven however). Almost always wearing her uniform, consisting in black leather boots (high heels), skin-tight, blood-red leather pants and a black, short military jacket with the respective medals.

       She sees G.U.A.R.D.I.A.N recruits as her private hell and wonders on a daily basis wheter this kids are as much a help as they are a threat... to themselves and everything around them. However, she respects the disicipline imparted to the original members of KEOPS, even if there is not much love between them and Internals.

Mia

       "Honor thy instruments and keep them holy". Well, that's Mia's job. Being the single most popular janitor in the base. A short cute girl with short, pink hair and big, round eyes. Always seen in her janitor's outfit, this girl has always work to do... maybe because she's the base's only janitor. However, this cutey needs no help; actually, Mia is an android capable of doing the job of 20 persons... but more efficient, well manered, doesn't go on strike and, more important, as she's part of the base's inventory, she rarely goes out of the base, and so, one less possibility of spies in our own ranks.

       Contrary to her cute and harmless apearance, her robotic nature inherits her with superior strenght and endurance (After all ¿Why to strain reaching those hard places when one can just lift the mobiliary and easily clean those corners instead? ¿Why to turn off the reactors for maintenance when one is immune to radiation poisoning and resistant to vast amounts of heat?). Also, Mia is a prodigious mechanic, being capable of giving maintenance and repairs to almost EVERYTHING... from a toaster to a nuclear reactor to a battleship, performing almost every job faster than any human and always having the right tool ...a talent of hers, whenever she needs a tool it seems to just pop out in her hands (no, it doesn't "appear" per se, but she seems to already have it ready ***Hammerspace***), from wrenches to welding torches to shojo mallets.

GAME NOTE: Mia only pops out tools she (and only she) needs at the moment for a given job (a regular job, not combat)... so players don't expect her to pop out a weapon or ANY object of suspicious nature (counts double if it's not for her personal use), Mia is intended to be a gag, not a walking arsenal for the players.

       Around others, Mia is just the most cheerful girl in the base... sometimes too cheerful, a bad habit when she has problems controlling her own strenght (in fact, the first handshake will be quite a painful experience for the players). However, no matter what she does, she is just too damn CUTE for anyone to get mad at her ***Cuteness***. When in the base, one is quite likely to run into her (or is it the other way?)

Mia roll: When in the base, every given time, the GM will roll 1d10. A roll of "1" means Mia runs into the players at an astonishing speed, knocking them all down unintentionaly with her giant mop (no dodge, but no damage, just a cliche). After some small talk, Mia will rise her mop and continue her job (GMs may use this to slip some vital clue to the resolution of a problem in the story encrypted inside Mia's chit-chat).

Cheff Peppin


       The base's main responsible for our young recruits and Guardians' balanced nutrition... and the last 3 months' rage for kilts. A charismatic (yet ugly) muscular, tanned italian with curly, short black hair, thin mustache, quite BIG hands and a strong jaw. Good ol' cheff likes to dress light: a pair of crossed utility belts on his torso with all classes of spoons and forks strapped on it, no shirt, shoes (no socks), and a kilt.

       Cheff is a widely known master of the culinary arts... and demolitions!. The forks and spoons strapped on his utility belts are registered officialy as lethal weapons (trowing, melee, etc) as well as his kilt, with which he does all kinds of obnoxious things, from deflecting projectile and ranged attacks (a la Tuxedo Kamen's cape, not a pleasant show once found out he is not used to underwear) to parachuting ***Power of Cloth***.

       Cheff is basically nice... in spite of his euphoric trips, or his sudden lectures that take absolutely nowhere, or his bad Italian accent, or his just-a-bit-too-LOUD-AND-HORRID singing while cooking, or that bizarre habit of the wind of lifting his kilt during just those dramatic moments (even if indoors!) ***Dramatic Pose***, or his... ok, ok, I think now you get the idea.
The Victor Corps

       To talk about efficiency is to talk about the Victor Corps. Erato's #1 operatives. Selected among the sons of the finest military operatives and trained to become the embodyment of human achievement. Their primary distinctive is their power armor which enhance their already formidable abilities... the best in the galaxy.

       Once an agent enlists in the Victors (and is accepted), he foregoes his life in exchange for becoming the elite of his planet. Victors' training is an extensive, neverending 24/7 martyrdom. Agents don't know anymore life outside the corps.

       In combat, the Victor's tactics are just like their home: cold, calculated, efficient, and ruthless.

       "Strong is good, smart is better... ruthless, is best".
The Galaxy Police Crimson Units

       The GPolice Elite Units and tactical squad. Called almost exclusively for the big cases or when discretion and stealth are necesary. Easily recognized by their form-fitting red spacesuit, its memebers are recruited from the finest among the Union's planets and they are quite aware of what is expected from them. As the occasional mediatiors between the two principal power players in the Union (Erato and Katakis), more than once they have experienced troubles with KEOPS and the Victors, both looking down on them either as "unfit" or "undertrained". However, even with KEOPS inhuman abilities and the Victors' extensive training and power armor, the Crimson Units sure know how to put up a fight.


It is rumored that the Victors leader, Eugene Kodd, has an unsolved feud with the head of the Crimsons, Rowen Marshall. No one knows for certain the reasons, but rumor has it that both had a duel aaaand... well, it was kind of too much for Lt. Kodd's efficiency record.
The Airu

       The Airu is a race of thin gray humanoids distinguished for their natural psychic talents (ALL of the Airu are powerful psionics) and their COMPLETE disdain for violence. When confronted, the Airu seek a way to escape from hostilities and, in the worst of cases, mind control the subject into stopping all agresion (a last dicht, for they despise all forms of mind manipulation, seeing it as rape).

       The position of this race in the GPO is that of mistery. In fact, the Airu science was the responsible for the Planetary Union's rising from the ashes and the existence of the GPO, but once the GPO started activities, the Airu have limited themselves to just watch.
Captain Omega

       Little is really known of Gordon Kaahlatzum. The misterious hero whose first appearance was to save the heart of the old planetary union from an almost sure defeat. He brought us invaluable information in exchange for help in saving his planet... sadly, the joined forces of the planetary union arrived too late, unable to hold on until our arrival, Omega Aquarius 2 was already a blasted wasteland. It is told that the shock on Captain Omega was his motivation to destroy himself along with the Gulfer mothership.

       Omega was a very passionate individual, but slow to anger and quick to forgive. His sole prescence evoqued awe, and when he used to speak, people would listen silent.

       Among his registered abilites, Omega was known to be invulnerable, possess super strenght, the ability of flying at astonishing speeds, and expulsion of energy discharges with his hands. That, besides being immune to the vacuum of space.

      To date, no extraordinary individual has demonstrated neither all of his abilities nor in the same titanic scale.